About

Hi! My name is Lilly Eide. I'm a 3D artist with 5+ years of experience in character sculpting, modeling and rendering. I primarily work in Blender and frequently work with Unity to export character models into VRChat. I typically work with PBR workflows but can accomodate other workflows as needed. I also have experience with Substance Painter and other similar texturing tools. Lastly, while it is not my specialty, I also dabble in 3D animation and am excited to learn more in this field.

Alongside 3D art, I tend to be a generalist and work with multiple diciplines, such as photo and video editing, scripting with Python, and full-on software development in various languages including C++ and C#. I currently hold a Bachelor of Science in Computer Science degree from the University of Alabama, and graduated in December of 2024, Summa Cum Laude.

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